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Implementing Augmented Reality Sandbox in Geodesign: A Future

Preprint published in 2018 by A. Afrooz, H. Ballal, C. Pettit
This paper is available in a repository.
This paper is available in a repository.

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Question mark in circle
Preprint: policy unknown
Question mark in circle
Postprint: policy unknown
Question mark in circle
Published version: policy unknown

Abstract

Geodesign method and tools are extensively used for collaborative decision making focused on different fields such as transportation, land use, and landscape and has been applied in various places around the world. Nowadays, Augmented Reality (AR), Virtual Reality (VR) and more recently AR sandbox are increasingly becoming very popular particularly as a pedagogical tool. This research aims to investigate whether an AR sandbox could enhance the understanding of people around the development of design proposals and their impacts. We explored if AR sandbox could be implemented in a collaborative geodesign workflow. We reported an experiment where people were asked to build new trails using the sandbox and how the trails they designed were integrated with a larger design. Results explore opportunities and limitations of implementing AR sandbox in a collaborative geodesign workflow based on the experiment in this paper. Our AR sandbox experiment revealed a wide range of benefits to participants in the trail planning and to the geodesign structure.

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