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Optimized Organization and Adaptive Visualization of Complicated Mountain Disaster 3d Scenes for Diverse Terminals

Preprint published in 2018 by Y. H. Zhang, J. Zhu, Q. Zhu, W. L. Li, J. X. Zhang, M. W. Liu, Y. Li, B. Feng
This paper is available in a repository.
This paper is available in a repository.

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Preprint: policy unknown
Question mark in circle
Postprint: policy unknown
Question mark in circle
Published version: policy unknown

Abstract

Mountain disaster scenes usually contains various geographical entities, which are dynamic and complicated. Therefore, the construction of mountain disaster 3D scenes has great significance for disaster simulation, analysis and prediction. 3D visualization and interactive analysis of complicated mountain disaster scenes should accommodate users who have access to various terminals in disaster emergency response. However, most of the existing 3D visualization methods can only deal with 3D scene data organization and scheduling for single terminal or limited kinds of geographical entities. Due to performance constraints, it’s difficult for Mobile devices to support efficient visualization of complicated mountain disaster 3D scenes, either. To address these issues, we research the key technologies for efficient visualization of mountain disasters on diverse terminals. We utilize the B/S architecture and research its impact on rendering frame rate and the relationship of terminal characteristics and parameters through analysis of terminal characteristics and parameters, e.g. hardware performance, screen size and resolution, network environment, and rendering frame rate requirements. Then we analyze the diverse organization of mountain disaster scene data and explore the methods of constructing efficient spatial index by taking into account the characteristics of diverse terminals. An adaptive scene analysis method is subsequently designed to select the optimal model. Finally, based on the diverse organization of various data in the scene, a corresponding dynamic scheduling method is proposed to realize the adaptive visualization of complicated mountain disaster 3D scenes for diverse terminals.

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